Ideas and Questions
Archived Ideas:
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Plane Vac Ideas for design
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Decisions and Reasoning
- Main barrier to unlocking the island: We have decided that Distance and Altitude will be the main barriers to travelling across the island, with a few one offs like persistent fog.
- Decision on how much world building we will include. Enough that you can take away a forest for pastures or something simple, nothing permanent like large buildings. Villages will grow and upgrade as you find new resources automatically, not through the players direct decisions.
Playtesting ideas
- Slow down time when aiming to grab item - Jordan
- X button held stops time completely - Jordan
- Add reticle to know where you are facing in flight, possibly add the warthunder style reticle. - Everyone so far
- Plane moves too sensitively, flying can be wonky if you move too fast. (possibly add sensitivity settings in menu for player to change how they want.)- Mike Sellars, Xinan
- Hard to understand how the grapple button works. Needs simpler redesign. - Joe
- How the plane moves in space is wonky, Up is too slow, down is weird. Left and right is nice tho. - Evan
- Adding an outline to things you can grab. - Evan
- Have a speed boost or way to move faster, right now it is way too slow. - Evan
Possible Endgames
Goal is to keep people from leaving the island. As disasters happen if they aren't handled well enough over time they will want to leave, happiness of the villagers is paramount.