Control Scheme |
First Mockup |
Mouse Based
The Plane is controlled via moving the mouse around on a surface. Keyboard Based
The plane is controlled via WASD on the Keyboard. With Either control scheme selected, pressing C will switch the player into FreeCam, which will allow them to look around without turning the plane, which in turns enables them to left click and hold to pull items with the vacuum, and right click with items picked up.
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Current Village/Plane upgrade UI mockup
As you approach one of the icons it will become a spiral, signifying its ready to suck in any resources you want to drop off
Inventory UI
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Island village flyover UI
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