Sprint 1 Jan 18th-31st
Sprint 2 Feb 3rd-14th
Sprint 3 Feb 24th-Mar 6th
Finish deciding on flight model
Create resource system in game, playtest them
Start managing social media accounts for the game and get it out there. MARKETING WOO
Create resource system in game, playtest them
Start managing social media accounts for the game and get it out there. MARKETING WOO
Sprint 4 Mar 9th-22nd
Finish design and implement the island layout.
More emphasis on designing the environment loops.
More emphasis on designing the environment loops.
Sprint 5 Mar 23rd-Apr 3rd
Finish preperations for demo
Install full loop in a basic form
Install full loop in a basic form
Sprint 6 Mar 30th-Apr 6th
Develop full loop further, hopefully integrate excel files
Put villages on the island in some sense
Give Demo
Put villages on the island in some sense
Give Demo
Sprint 7 Apr 6th- 14th
More content added to Village 1
Environment loops and systems are in the game and can be shown off
Implement a disaster that affects main loop
Environment loops and systems are in the game and can be shown off
Implement a disaster that affects main loop
Sprint 8 Apr 15th- 28th
Finish Village 1 content
Implement defenses against first disaster
Implement defenses against first disaster
Summer and beyond
For the summer we will finish making content for villages 2 and 3.
Continue making content.
Finish design of UI, Art, Sound, Narrative. At this point, it can't change much or we will die.
Continue making content.
Finish design of UI, Art, Sound, Narrative. At this point, it can't change much or we will die.
Workshop 2
Work towards content completion
Get ready for big demos and launch
Get ready for big demos and launch